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Sovnade
03-18-2010, 07:24 PM
Just wondering if this is a trend, or if I got hit by a 1 time thing. TvP on lost temple..toss teched straight to void rays with dual stargates, built 3, then attacked my CC with all 3 from above the cliff and toasted it in about 12 seconds..before I could even select my SCVs to repair. I had a turret and two valks attacking them too, but they blew up my CC just after I killed the first one.

Pretty much nothing I could've done to stop that from happening...as soon as I the 2x stargates I threw up 2 starports and physics labs and started pumping 4x valks, and had 1 turret up and another one building.

Anyone else had this happen to them? :(

Crisischild
03-18-2010, 07:25 PM
It's one of many high risk-high reward Strats. If you had hit him with 6 'rines when you saw the double stargates you would have won.

Fortifius
03-18-2010, 07:26 PM
3 rays isn't enough firepower to take out a CC with 1 turret and 2 vikings attacking them. Do you have a replay of that match you could post perhaps?

Thoraxe
03-18-2010, 07:27 PM
Originally posted by Sovnade.sovnade

Just wondering if this is a trend, or if I got hit by a 1 time thing. TvP on lost temple..toss teched straight to void rays with dual stargates, built 3, then attacked my CC with all 3 from above the cliff and toasted it in about 12 seconds..before I could even select my SCVs to repair. I had a turret and two valks attacking them too, but they blew up my CC just after I killed the first one.

Pretty much nothing I could've done to stop that from happening...as soon as I the 2x stargates I threw up 2 starports and physics labs and started pumping 4x valks, and had 1 turret up and another one building.

Anyone else had this happen to them? :(
So you lose once, because you didn't consider a possible threat, and you're implying now that it is almost unstoppable? Or are you just venting because you feel you should have been ready? A simple Missile Turret would have been enough to warn you they were coming.

Cragfire
03-18-2010, 07:28 PM
If you think its nasty against terran, you should see what it does to an unprepared zerg player.

Bibdy
03-18-2010, 07:29 PM
Even worse on Protoss. The only good counter to Void Rays is... Void Rays or Phoenixes. They chew up Stalkers for breakfast.

Blackened
03-18-2010, 07:30 PM
Just wondering if this is a trend, or if I got hit by a 1 time thing. TvP on lost temple..toss teched straight to void rays with dual stargates, built 3, then attacked my CC with all 3 from above the cliff and toasted it in about 12 seconds..before I could even select my SCVs to repair. I had a turret and two valks attacking them too, but they blew up my CC just after I killed the first one.

Pretty much nothing I could've done to stop that from happening...as soon as I the 2x stargates I threw up 2 starports and physics labs and started pumping 4x valks, and had 1 turret up and another one building.

Anyone else had this happen to them? :(
You could have not been a typical ###!ty terran player and SCOUTED for once.

Malkgray
03-18-2010, 07:31 PM
I use void rays a lot. In my league, I get away with it a lot.

edited to add a qualifier because it doesn't always work.

Requisition
03-18-2010, 07:32 PM
Yeah, void ray rushes can be pretty tough. Against Terran though, I usually see a three gate rush. Terran are able to defend against a void ray rush a lot better than a three gate(though with the warp gate changes, I'm not quite sure).

I too would like to see a replay, three voids taking down a command center in a second? Something is fishy.

Pandaofdoom
03-18-2010, 07:33 PM
Just wondering if this is a trend, or if I got hit by a 1 time thing. TvP on lost temple..toss teched straight to void rays with dual stargates, built 3, then attacked my CC with all 3 from above the cliff and toasted it in about 12 seconds..before I could even select my SCVs to repair. I had a turret and two valks attacking them too, but they blew up my CC just after I killed the first one.

Pretty much nothing I could've done to stop that from happening...as soon as I the 2x stargates I threw up 2 starports and physics labs and started pumping 4x valks, and had 1 turret up and another one building.

Anyone else had this happen to them? :(


i bolded your error.

the second you saw double stargates you should have sent your ground forces into his base and toasted his ass. while streaming reinforcements, and sent a scv to build a CC or a Bunker somwhere far away to prevent the loss.

Orangepulp
03-18-2010, 07:34 PM
Terran arguably has the easiest time with the void ray rush, actually, since you can simply grab all your SCVs and start repairing. Obviously in your case you got surprised, and didn't get to it in time, which does happen. But in the future you'll probably be ready, and when you've got 20 or so SCVs repairing the command center, it's not too tough to get some marines and whatnot out to stop them. Also, and this is just in general, think about using a sensor tower or two in your base. I've just started playing Terran, and I know it's saved me from various air attacks when I see the dots flying over to my base.

Levio
03-18-2010, 07:35 PM
Void Ray rush is a terrible strat. It takes forever to get even 3 out, think 7-8 minutes in.

Just send in land units while he's trying to build them and wipe him out. It would be a freebie win.

Surael
03-18-2010, 07:36 PM
Even worse on Protoss. The only good counter to Void Rays is... Void Rays or Phoenixes. They chew up Stalkers for breakfast.

I specifically queue up more Stalkers when I see Void Rays. In any number more than equal amounts, stalkers will win when used correctly. Given the time, tech, and cost of Stargates (60s, Pylon, Gateway, Core, 150m, 150g) vs. Gateways (65s, Pylon, Core (Stalker), 150m) and Void Rays (200m, 150g, 60s, 3f) vs. Stalkers (125m, 50g, 42s, 2f) , there's no reason you shouldn't be able to out-produce him.

Void Ray rush is a terrible strat. It takes forever to get even 3 out, think 7-8 minutes in.

Just send in land units while he's trying to build them and wipe him out. It would be a freebie win.

Nonsense. With a Void Ray rush, I have a ray out just after 5m, three by 6m at the latest. By 7-8, the game is either over with a win for me or extended for a more difficult fight. Admittedly, it's not a great strat that leaves you very vulnerable if you're scouted properly, but it's certainly not as bad as you think.

Divine
03-18-2010, 07:37 PM
Stalkers and marines can do very well against void rays.. as long as you're not talking about like.. 4 stalkers or 5 marines against 3 void rays.. 'cause that'd just be stupid...

Zaphrous
03-18-2010, 07:38 PM
Marines should make very short work of void rays.

Newcomplex
03-18-2010, 07:39 PM
wtf? I can understand if your zerg getting cheesed like this, but dude, 9 marines>3 void rays.

Uriel
03-18-2010, 07:40 PM
I refuse to believe you were attacking his void rays with anything, both vikings and missile turrets do a ton of damage to rays.

Smellycheese
03-18-2010, 07:41 PM
I refuse to believe you were attacking his void rays with anything, both vikings and missile turrets do a ton of damage to rays. This.

Roid Rays don't do damage that quickly, and Roid Rays don't have much HP to survive 2 vikings and a turret for any time at all.

Fohobogah
03-18-2010, 07:42 PM
Yeah, Terran going 3 Rax will ##!# Void rays rush... Learn to scan sweep!!!! Terran, above everyone should never get surprised by it's opponent. I also found out that void-ray rush is very strong on enemies that FE since it can take down the expansion is record time and he can't defend both very nicely. I also find it doable to have a very decent front door defense while getting void rays rather fast. A defense that will stand up to anything short of a Terran rush. :p

PS : If you do a void rush, Try to have a probe hiding somewhere for emergency building. :p Might very likely come down to hunting one a other buildings...

Lemon
03-18-2010, 07:43 PM
Even worse on Protoss. The only good counter to Void Rays is... Void Rays or Phoenixes. They chew up Stalkers for breakfast.

I actually feel that stalkers are a very strong counter against void rays.


I specifically queue up more Stalkers when I see Void Rays. In any number more than equal amounts, stalkers will win when used correctly. Given the time, tech, and cost of Stargates (60s, Pylon, Gateway, Core, 150m, 150g) vs. Gateways (65s, Pylon, Core (Stalker), 150m) and Void Rays (200m, 150g, 60s, 3f) vs. Stalkers (125m, 50g, 42s, 2f) , there's no reason you shouldn't be able to out-produce him.

This is also what I do when playing PvP if I know my opponent is going void rays. I haven't lost when massing stalkers against a protoss going void rays.

Frozen
03-18-2010, 07:44 PM
Looks like you tried to tech and they beat you to it.

If you had rushed with about 6 marauders and 12 marines, you'd have won when the stargates were just coming in.

Coolface
03-18-2010, 07:45 PM
Void Rays get pounded by mass anything, marines or hydralisks. Rock Paper Scissors shoot

Wood
03-18-2010, 07:46 PM
I wonder if it was me that did this to him... can't remember. But I was averaging about 1-1 win-loss ratio, then discovered void ray rush... now 7 wins in a row... we'll see how it holds up... I'm still in bronze but matchmaking is random anyway. I don't even scout, I just build them: go in, kill buildings, run around, kill more, then win eventually.

Fohobogah
03-18-2010, 07:47 PM
I don't think going stalker is EVER a mistake vs toss, more mobility then lots, range, blink. Only more easy to overwhelm, and even then.....

For mass hydras, since hydras have been mooved to tier 2, i hardly see em efficiently countering a 2-3 void rush. Although I don't know what else you could do :\

Hazelroo
03-18-2010, 07:48 PM
void rays are tier 2 as well O_o

Fohobogah
03-18-2010, 07:49 PM
Yeahm but you won't have a lot of hydras by the time he finishes his chrono boosted rays...

Uriel
03-18-2010, 07:50 PM
Yeahm but you won't have a lot of hydras by the time he finishes his chrono boosted rays...

You could have a few, and hydras demolish voids.

That being said, a zerg player should easily be able to overwhelm a protoss who's rushing void rays, even more so than a terran because they won't be getting immortals.

Kharne
03-18-2010, 07:51 PM
i'm assuming that the voir rays shot at the turret and vikings or else you're story doesnt make sense but a turret and 2 vikings would not beat 3 rays if they already charged there beams

Yaz
03-18-2010, 07:52 PM
Stalkers and marines can do very well against void rays.. as long as you're not talking about like.. 4 stalkers or 5 marines against 3 void rays.. 'cause that'd just be stupid...

It would be stupid but it'd also be the typical force that for some reason people think should be able to stand up to them or else they're overpowered and need nerfing for being such a strong rush unit.

Gloju
03-18-2010, 07:53 PM
This happened to me twice in a row, the last of my 2v2 ranking matches (all of which but the second we won, so these last two teams were good)

I DT rush every single game, so I proxy pylon up his cliff and wipe his nex, and he countered with the two rays that he had up. Both games!! Both games I warped in three stalkers to defend it too, and the first game they got melted by voids immediately, and the second the three stalkers scared him away, but then they came back with both armies at my front door.

Won both games, but I think the void is becoming a popular rush because they knock out buildings so fast.

Jwray
03-18-2010, 07:54 PM
They should have hidden the stargates so that you wouldn't have even had valks to attempt to counter it.

Billymole
03-18-2010, 07:55 PM
I don't think going stalker is EVER a mistake vs toss, more mobility then lots, range, blink. Only more easy to overwhelm, and even then.....

For mass hydras, since hydras have been mooved to tier 2, i hardly see em efficiently countering a 2-3 void rush. Although I don't know what else you could do :\

Easy. Pound him into the dirt with zerglings before he ever gets a ray out.

Nepty
03-18-2010, 07:56 PM
Should have lifted your barracks off reactor, build a starport on it, and had 4 vikings out a good minute sooner than building two ports with new attachments.

Nosul
03-18-2010, 07:57 PM
i had this happen as well, start building marines asap, they toast void rays.

Mecha
03-18-2010, 07:58 PM
I rushed a couple times with void rays once i scouted a zealot rush. Walled off my entrance with warpgates and a cannon or two and didnt build any units till he showed up at my front door. Warped in a couple stalkers to fend off the few zealots than made it and by then i had 3 rays which quickly killed his cc.

Skybound
03-18-2010, 07:59 PM
Haha, yeah, my last match was toss vs toss and they teched straight to Void ray. A single void ray took out my nexus and I couldn't build anything fast enough to counter it. I was impressed but I hope not to encounter it again... lol