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View Full Version : 1920ish rank 2 plat vs. 2080 rank 1 plat


Namhcir
03-18-2010, 05:32 PM
And im heavily favored and get less than 10 exp for a win? LOL...

What a joke of a system there... unless if certain divisions are considered better than others and thats why I always get 5-10 exp vs. quite a few of the rank 1-3 plats...

I mean I expect like 5-10 when im beating a rank 7 or 8, but not a rank 1 when im lower points and rank =x

So are divisions weighted too? xD

Gemini
03-18-2010, 05:33 PM
If you are favored you get less points.

Anon
03-18-2010, 05:34 PM
If you are favored you get less points.

I think what he's sayin is he doesn't know WHY he's favored,because he beat someone a higher rank then him.

Kralic
03-18-2010, 05:35 PM
And im heavily favored and get less than 10 exp for a win? LOL...

What a joke of a system there... unless if certain divisions are considered better than others and thats why I always get 5-10 exp vs. quite a few of the rank 1-3 plats...

I mean I expect like 5-10 when im beating a rank 7 or 8, but not a rank 1 when im lower points and rank =x

So are divisions weighted too? xD

Got a replay? ^_^;

It could also be you are on a streak while he is on a losing streak?

Shinosai
03-18-2010, 05:36 PM
Invisible elo system is good.

Darkness
03-18-2010, 05:37 PM
To answer your question:

Q. Do the different numbered divisions indicate various levels of skill; is 4 a slightly tougher division than 5?
A. No. The divisions are sectioned off so that we have the appropriate amount of people in each.

Did he have a worse win/loss ratio then you? Favored/Unfavored is not judged by rank, but the "invisible" rating this is given to you, which goes up with wins and down with losses. It's more complicated than that but that's the basics. Maybe your opponent really abused his bonus pool points to get that high of rank.

Dreuel
03-18-2010, 05:38 PM
To answer your question:

Of course, that quote doesn't mean that there aren't actually differences in skill ranges between divisions. Absolutely there will be differences because they're 100 different people -- differences are just not designed into the system.

Wood
03-18-2010, 05:39 PM
Invisible elo system is good.

I like transparency, which for the most part Blizzard is usually very good about... but I would really like a normal naming system (one name, not name1.name2), and a ladder without divisions (leagues are good).

I understand for tourneys and player self worth the importance of divisions, but it wears off. It makes you doubt yourself more... okay I have the highest win ratio in my division... great... 40 other divisions + higher leagues are better... Perhaps the biggest issue is we can't view other leagues / browse them without friends in them.

And the name thing too, it's cool that you get a nice identifier ingame, but I prefer having simple one word names. You see someone... you add them... none of this remembering blablabla.blablabla.

I don't know... I guess ^ (this stuff) doesn't really matter in the big picture for them...

Namhcir
03-18-2010, 05:40 PM
To answer your question:



Did he have a worse win/loss ratio then you? Favored/Unfavored is not judged by rank, but the "invisible" rating this is given to you, which goes up with wins and down with losses. It's more complicated than that but that's the basics. Maybe your opponent really abused his bonus pool points to get that high of rank.

thats dumb because then, worse players will get a higher point spread than the better players...

I finally hit rank 1 over idra today but... I literally get 2-5 exp on average for a win vs. rank 5-8 players, and about 5-10 for rank 3-4... and usualyl at least 15 for rank 1's but 10 when he had almost 200 more points?

The system sucks if its gonna favor u to do bad at the start to get better... but i dunno if it really works that way, im hoping its divisions being weighted instead, cause otherwise that would be retarded -.-

Lodum
03-18-2010, 05:41 PM
I played 3 matches earlier against people who were favored and they weren't even finished with their matchmaking rounds yet... Maybe the game is trying to tell me I REALLY suck. But, I got like 30 points for beating them.

Tensor
03-18-2010, 05:42 PM
Divisions suck, period. There should be an actual way to figure out who the top 100 platinum players are. But I'm sure some genius concocted this idea as a way for copper players to feel good about themselves for "being in the top 30."

Lodum
03-18-2010, 05:43 PM
But I'm sure some genius concocted this idea as a way for copper players to feel good about themselves for "being in the top 30."

Hey now! Copper players are people too!

Leto
03-18-2010, 05:44 PM
Invisible elo system is good.

This is the only explanation for him being favored against someone from the same league who has a higher rating and rank.

Zakaria
03-18-2010, 05:45 PM
Q. Do the different numbered divisions indicate various levels of skill; is 4 a slightly tougher division than 5?
A. No. The divisions are sectioned off so that we have the appropriate amount of people in each.

Divisions are just there to equality split the players in groups of 100 or so. Above is a quote from a blue Q&A.

revenge
03-18-2010, 05:46 PM
there is no invisible rank, its based off of your win to loss ratio. your ratios probably dont have to be exact, to be even though. I'm sure that a ~5% difference in wins/losses is still considered even.

Ohhello
03-18-2010, 05:47 PM
Has anyone considered it also takes into account map/race stats? So on Lost Temple a certain player's TvP is higher than other maps while the PvT has a low win ratio on Lost Temple, so it heavily favors the T even though they're similarly ranked.

Darkness
03-18-2010, 05:48 PM
Has anyone considered it also takes into account map/race stats? So on Lost Temple a certain player's TvP is higher than other maps while the PvT has a low win ratio on Lost Temple, so it heavily favors the T even though they're similarly ranked.

No it does not, the rating system Blizz is using is the elo system and it's pretty standard, you can wiki it for more info

Evil
03-18-2010, 05:49 PM
I got put in silver 1v1 and platinum 2v2 and i find my 1v1 matches are usually way too easy or really good matches. 2v2 though its like since im ranked high in 1v1 it thinks im amazing and should have really @#^$& allies in 2v2... My first 10 matches of 2v2 in platinum have been me + someone who either sucks, (supposing im SO GOOD) or cannot carry me (supposing im SO BAD). My team is always favored tho, i win and get 4 points, i lose and lose 14+....

Im really not that great, but it just seems so much like the matching system is looking at my 1v1 and judging matches based on that as much if not more-so then my 2v2 games.... I love playing platinum level games but its like... if im just gunna get over rated and pushed down why not just put me in Gold? Why arent players moving from copper/bronze/silver/gold/plat more often?

Don't you want to play against real players not robots who sit up all night waiting to find a 2v2 with their buddy to rig the game or map hackers aka ppl who care too much about their rating in a beta...

Heng
03-18-2010, 05:50 PM
I like transparency, which for the most part Blizzard is usually very good about... but I would really like a normal naming system (one name, not name1.name2), and a ladder without divisions (leagues are good).

I understand for tourneys and player self worth the importance of divisions, but it wears off. It makes you doubt yourself more... okay I have the highest win ratio in my division... great... 40 other divisions + higher leagues are better... Perhaps the biggest issue is we can't view other leagues / browse them without friends in them.

And the name thing too, it's cool that you get a nice identifier ingame, but I prefer having simple one word names. You see someone... you add them... none of this remembering blablabla.blablabla.

I don't know... I guess ^ (this stuff) doesn't really matter in the big picture for them...
Considering this is just the beta, and I typically see 6,000+ players online, there would be nothing "simple" about a one word name. Now imagine the thousands upon thousands of players when the game does launch. name1.name2 is just fine.

As far as divisions, if you look further into it, the point of having so many divisions is to give more people the opportunity to compete for the tournament. Having no divisions means only having 8 plat, 8 gold, etc (total of 40 players out of thousands) compete. Having multiple divisions means sharing the tournament eligibility love.

I got put in silver 1v1 and platinum 2v2 and i find my 1v1 matches are usually way too easy or really good matches. 2v2 though its like since im ranked high in 1v1 it thinks im amazing and should have really @#^$& allies in 2v2... My first 10 matches of 2v2 in platinum have been me + someone who either sucks, (supposing im SO GOOD) or cannot carry me (supposing im SO BAD). My team is always favored tho, i win and get 4 points, i lose and lose 14+....

Im really not that great, but it just seems so much like the matching system is looking at my 1v1 and judging matches based on that as much if not more-so then my 2v2 games.... I love playing platinum level games but its like... if im just gunna get over rated and pushed down why not just put me in Gold? Why arent players moving from copper/bronze/silver/gold/plat more often?

Don't you want to play against real players not robots who sit up all night waiting to find a 2v2 with their buddy to rig the game or map hackers aka ppl who care too much about their rating in a beta...
I don't know how many games you've played, but I'm going to guess it's less than 100 total. As with any data analysis, the more data points, the more accurate. I've been reclassified twice to different leagues. You can't expect them to place you in the right league after a handful of games.

Zakaria
03-18-2010, 05:51 PM
As far as divisions, if you look further into it, the point of having so many divisions is to give more people the opportunity to compete for the tournament. Having no divisions means only having 8 plat, 8 gold, etc (total of 40 players out of thousands) compete. Having multiple divisions means sharing the tournament eligibility love.

Not really, instead of having 25 divisions and taking the top 8 of those to tournament, you can have not divisions and then take the top 8x25=200 players to a tournament (which is what has been done for years in normal tournaments)

Essentially, blizzard takes the top 8 of each division, and the division is "supposed" to have 100 players, this means that the best 8% from each division will be eligible for tournament play. Translate this to a system with leagues only and no divisions ------> the top 8% of the league is eligible for tournament play. Does that make sense? of course it does... being in the top 8% of is not such a small feet when you look at how many players are actually in the league (thousands).

Wood
03-18-2010, 05:52 PM
Considering this is just the beta, and I typically see 6,000+ players online, there would be nothing "simple" about a one word name. Now imagine the thousands upon thousands of players when the game does launch. name1.name2 is just fine.

As far as divisions, if you look further into it, the point of having so many divisions is to give more people the opportunity to compete for the tournament. Having no divisions means only having 8 plat, 8 gold, etc (total of 40 players out of thousands) compete. Having multiple divisions means sharing the tournament eligibility love.


Well I'd like it if they'd show us full names in-game (or an option)... I think in giving us the ability to have a name we want, they've taken away some uniqueness... but that's just my opinion.

And for the divisions part... see the previous guy's post. I really don't oppose divisions that much, if we could see other ones or how we stand in relation.

Heng
03-18-2010, 05:53 PM
Not really, instead of having 25 divisions and taking the top 8 of those to tournament, you can have not divisions and then take the top 8x25=200 players to a tournament (which is what has been done for years in normal tournaments)

Essentially, blizzard takes the top 8 of each division, and the division is "supposed" to have 100 players, this means that the best 8% from each division will be eligible for tournament play. Translate this to a system with leagues only and no divisions ------> the top 8% of the league is eligible for tournament play. Does that make sense? of course it does... being in the top 8% of is not such a small feet when you look at how many players are actually in the league (thousands).
You're assuming that you're taking the top 8% of the entire volume and having them play one tournament, lol. How long would that take?? The divisions are there so that there's only one 8-man tournament that the player will need to worry about, instead of a 1000+ player tournament.

Messana
03-18-2010, 05:54 PM
If you are favored you get less points.

I applaud your reading comprehension skills.

Zakaria
03-18-2010, 05:55 PM
You're assuming that you're taking the top 8% of the entire volume and having them play one tournament, lol. How long would that take?? The divisions are there so that there's only one 8-man tournament that the player will need to worry about, instead of a 1000+ player tournament.

It doesn't matter how many players are in, they can easily make it like War3, if you're eligible for the tournament you get to play your X amount of games which are part of the first elimination round for example. From there those 8% that were in are now downed to say 4%, then a second round of elimination downs that 4% to something like 1% or whatever. A similar system can easily be worked up. Don't limit your view to what is currently in SC2 beta, look at the big picture.

Namhcir
03-18-2010, 05:56 PM
oh and on an update int his situation

I got 4 EXP for beating a rank 1 plat yesterday as well, not as many points as other guy but its a serious wtf lol... However if i play a rank 8 in my own division, ill actually get like 7 exp =x

And yes, he still did have more points than me, no1 seems to have this problem except people in the division that im in... Also our division seems "glitched" theres no1 below 1000 points in it and if anyone ever falls below they get kicked out almost immediately, and thats why we only have roughly 40 in our division... from the much higher number it used to be

So something really is not working right, at least in our division ;p

Stratosspear
03-18-2010, 05:57 PM
Well I'd like it if they'd show us full names in-game (or an option)... I think in giving us the ability to have a name we want, they've taken away some uniqueness... but that's just my opinion.

And for the divisions part... see the previous guy's post. I really don't oppose divisions that much, if we could see other ones or how we stand in relation.

The 2 name gig is theoretically because there have been some vague hints at the ability to have multiple names and only one account. This would let you have multiple "accounts" for different races.

Take mine for example. My first part is Straosspear, but my 2nd part might change once/if they add this feature. It's all set up to do this, too. You even have to pick a certain one every time you log in.