PDA

View Full Version : I found a use for the thor


Shinosai
03-18-2010, 07:12 PM
The one thing good about the thor: It can smack down siege tanks like a hammer on a nail.

Acosnil
03-18-2010, 07:13 PM
Thor's are good against....

-massed light air (mutas, vikings, ect) in numbers.
-Siege units
-heavy ground

Weak against....

-heavy air (slow rate of fire hampers their damage output)
-swarms of small units (no splash damage, cost means you're going to be outnumbered)

Timberwolf
03-18-2010, 07:14 PM
-massed light air (mutas, vikings, ect) in numbers.
This is not true. Even if you have a ball of marines mowing down air units. Your opponents are going to focus down your Thors. Theyre just so big, might as well have big "Attack Me" signs over their heads.

Shinosai
03-18-2010, 07:15 PM
Thor's are good against....

-massed light air (mutas, vikings, ect) in numbers.
-Siege units
-heavy ground

Weak against....

-heavy air (slow rate of fire hampers their damage output)
-swarms of small units (no splash damage, cost means you're going to be outnumbered)


Dunno about that. I just played an lol ffa match where I massed a ton of thors. We eventually have like a 200 food battle between thors and mass marines, and the marines went down. I've also had my thors completely decimate armies of zerglings. They are REALLY good at fighting melee since they are so huge the melee units have trouble getting into range of them at chokes.

This is just ffa tho. Don't usually make them in solo, although I do find they are the one thing that actually counters tanks really well. Much better than bcs or vikings since they aren't vulnerable to anti air.

Comtrav
03-18-2010, 07:16 PM
Terran mirror might be bearable if I get to build Thors.

Shinosai
03-18-2010, 07:17 PM
Terran mirror might be bearable if I get to build Thors.

And I thought I was the only one that I hated tank&turret turtle wars.

Dakarian
03-18-2010, 07:18 PM
I tried ling parties against thors and the thors eat the lings apart. On the other hand, hydras took them down pretty nicely..

which seems counter to what I would expect.

Joey
03-18-2010, 07:19 PM
Yeah shin I was micro'ing the crap out of a Thor during a TvT game. The game wentg 45 minutes, my Thor at the end had SCVs attatched to the hip, and 39 kills, 95% siege tank demolition.

Joneleth
03-18-2010, 07:20 PM
Higher Armor, and some splash-damage capacity, maybe in the form of the Strike Cannons artillery barrage and the ability to target empty ground with it, would make the Thor a much more valuable unit by far.

Balance with increased cost as needed, but please don't gimp the utility of the unit itself, Blizzard.

Shinosai
03-18-2010, 07:21 PM
Yeah shin I was micro'ing the crap out of a Thor during a TvT game. The game wentg 45 minutes, my Thor at the end had SCVs attatched to the hip, and 39 kills, 95% siege tank demolition.

Excellent news. Please continue weeding out tank users so that we never have to play them again, and can happily mass our marines and marauders to victory.

Shinosai
03-18-2010, 07:22 PM
I tried ling parties against thors and the thors eat the lings apart. On the other hand, hydras took them down pretty nicely..

which seems counter to what I would expect.


Yea, it countered what I expected, too, but I guess it's because it's really hard for lings to surround thors given their huge size. Usually lings end up getting stuck trying to just kill the one in front while being demolished by any behind.

Nerf hydras.

Shinosai
03-18-2010, 07:23 PM
Higher Armor, and some splash-damage capacity, maybe in the form of the Strike Cannons artillery barrage and the ability to target empty ground with it, would make the Thor a much more valuable unit by far.

Balance with increased cost as needed, but please don't gimp the utility of the unit itself, Blizzard.

I'd really just like to see the return of lockdown on the thor. The thors special ability seems to be designed to take down big units by stunning them, but it just doesn't do the job because it takes like 2 seconds to activate, thus resulting in less damage done... not to mention big units are always in the back.

I don't think they need splash damage, though, unless they get a damage nerf. They do like 60 dmg a shot.

Audaylon
03-18-2010, 07:24 PM
I saw the replay of you massing thors from your live stream. Can not be done against rushing opponents? You had one marine when he sent zerglings. If he was a little better he would have done some damage?

Shinosai
03-18-2010, 07:25 PM
I saw the replay of you massing thors from your live stream. Can not be done against rushing opponents? You had one marine when he sent zerglings. If he was a little better he would have done some damage?

I was in an ffa, and operating on the assumption that no one would be dumb enough to rush a terran (hardest race to rush because of wall off). In a 1v1 I would never straight tech to thors like that, far too risky.

Joey
03-18-2010, 07:26 PM
Excellent news. Please continue weeding out tank users so that we never have to play them again, and can happily mass our marines and marauders to victory.

It's just tough because 95% of the time when you push early the terran is grabbing damage multiplier from the choke point on top-down, and has a similar force to yours.


- If they're teching early they deserve to lose
- If they play the same as myself I won't win the uphill battle.


Just grab an armory off the top, a second factory, and go Thors.


ANOTHER strat I've seen is turtling to planetary fortress on the main, hitting thor as fast as humanly possible, pumping out 2-3 at a time, and finishing the game in 13-14 minutes.

Joneleth
03-18-2010, 07:27 PM
I don't think they need splash damage, though, Try Strike Cannons on a Zergling or Marine amongst hordes of their kind.

Ridiculous to see that kind of hammering kill only 1 Zergling.

Whether or not you should use that on those units is another matter, it just doesn't make any sense whatsoever.

In order to keep splash-damage on that Ability from turning out to be overpowered, the Stun effect should only apply to the actually-targeted unit and not those around it, of course.

Shinosai
03-18-2010, 07:28 PM
It's just tough because 95% of the time when you push early the terran is grabbing damage multiplier from the choke point on top-down, and has a similar force to yours.


- If they're teching early they deserve to lose
- If they play the same as myself I won't win the uphill battle.


Just grab an armory off the top, a second factory, and go Thors.


ANOTHER strat I've seen is turtling to planetary fortress on the main, hitting thor as fast as humanly possible, pumping out 2-3 at a time, and finishing the game in 13-14 minutes.

As far as I know the only advantage terrain gives you is that you can't fire unless you have line of sight. Easily solved by using scan early on.

I don't think turtling in planetary fortress will get you thors very fast. It costs 150 gas, requires an engineering bay, and loses you out on the mule. The cost of some marines and some bunkers is far cheaper and a faster way to get to your thors.

Shinosai
03-18-2010, 07:29 PM
Try Strike Cannons on a Zergling or Marine amongst hordes of their kind.

Ridiculous to see that kind of hammering kill only 1 Zergling.

Whether or not you should use that on those units is another matter, it just doesn't make any sense whatsoever.

In order to keep splash-damage on that Ability from turning out to be overpowered, the Stun effect should only apply to the actually-targeted unit and not those around it, of course.

Well I think we can all agree that strike cannon is possibly the worst ability in history, sometimes I think it's actually less damage per second to use the ability than it is to simply attack.

Crossingstyx
03-18-2010, 07:30 PM
I tried ling parties against thors and the thors eat the lings apart. On the other hand, hydras took them down pretty nicely..

which seems counter to what I would expect.


The only time I've seen them built there were two of them standing outside the factory and my lings made pretty short work of them.

Shinosai
03-18-2010, 07:31 PM
Just massed thors in another ffa. Just starting a list here of things thors annihilate:

tanks
battle cruisers
marines
zerglings
colossus
immortals
zealots
ultralisks

Fully upgrades they do 60 damage a shot, 2 per round. At roughly 1.5 seconds a shot, that's 240 dmg per 3 seconds... which means they do 80 damage per second. THAT is pretty hot.

Hydralisks do make quick work of them, though. I'm not sure there really is any unit terran can use to counter them. They seem to pretty much wreck every unit combo I've come against - mass marine medivac, battle cruisers, tanks, all been completely destroyed by my thor massing rampage. :O

Joneleth
03-18-2010, 07:32 PM
Let's see how you do against Ultralisks or Brood Lords backed by Infestors. >:}

Shinosai
03-18-2010, 07:33 PM
The only time I've seen them built there were two of them standing outside the factory and my lings made pretty short work of them.

Were they afk or something? I just took 4 thors and destroyed like 50 lings so quick....

Shinosai
03-18-2010, 07:34 PM
Let's see how you do against Ultralisks or Brood Lords backed by Infestors. >:}

Thors ANNIHILATE ultralisks in seconds, literally. Broodlords or infestors? That would be slightly more worrisome. I think they could still take broodlords on but infestors would make things complicated. You could potentally fungal growth my units so they couldn't get in range of the broodlords, thus completely decimating me. Then again you could just make a ton of hydralisks and get the same effect without the hard work. :)

Joey
03-18-2010, 07:35 PM
You were all worried, then I was like, Yeah thors do work, and you were like Damn they do.

!

Shinosai
03-18-2010, 07:36 PM
You were all worried, then I was like, Yeah thors do work, and you were like Damn they do.

!

Indeed. Well, initially I thought thors sucked cause I kept trying to use their CC cannon strike attack, which really BLOWS. Once I got over that and just attack moved, they started blowing crap up... lol.

Seriously I'll never make another battle cruiser, lol. 3rd ffa victory in a row now just massing thors. Can anyone stop this madness?

3rd ffa, I slightly altered my strategy: Marines in front to guard the thors (WHAT!? MARINES ARE MEATSHIELDS NAO!?). Things that got annihilated by my marine thor army:

Zergling hydralisk
Bunkers with marines (lol)
Mass colossus stalker.

Joey
03-18-2010, 07:37 PM
Perfect that build for the FFA when they are ranked on release ;D

Joey
03-18-2010, 07:38 PM
Also, what's up shin when are we gonna play some 2s? I got a 2s Platinum team and I learned to play finally. T+T destruction?

A little don't fear the reaper?

Aww yeah.

Poolatka
03-18-2010, 07:39 PM
Let's see how you do against Ultralisks or Brood Lords backed by Infestors. >:}

oh man, i was playing these guys and they had like 8-9 thors, and a good 20-40 marines/marauders....

went in with 6 ultras, 15 banelings, and another 30-40 or so cracklings.... wow. its was beautiful.

melee zerg = my fav.

Shinosai
03-18-2010, 07:40 PM
Also, what's up shin when are we gonna play some 2s? I got a 2s Platinum team and I learned to play finally. T+T destruction?

A little don't fear the reaper?

Aww yeah.

Soon. Soon.

Namhcir
03-18-2010, 07:41 PM
Dunno about that. I just played an lol ffa match where I massed a ton of thors. We eventually have like a 200 food battle between thors and mass marines, and the marines went down. I've also had my thors completely decimate armies of zerglings. They are REALLY good at fighting melee since they are so huge the melee units have trouble getting into range of them at chokes.

This is just ffa tho. Don't usually make them in solo, although I do find they are the one thing that actually counters tanks really well. Much better than bcs or vikings since they aren't vulnerable to anti air.

thors do like 5 splash damage, they are actually good if u can mass them, but thats it... but any good player will give u the run around over and over on your econ if u actually massed thors lol, altho if u get 1 medivac per thor maybe you're getting somewhere, but i cant see how this would happen anywhere but in an ffa lol

Joey
03-18-2010, 07:42 PM
If I have a chance in a solo game I'll bring maybe 1-2, 3 tops thors out to play, they usually do a nice job of complimenting my siege tanks and mm&m mixer with vikings and a detector.


Other than that, massing them is no good.

Audaylon
03-18-2010, 07:43 PM
If I have a chance in a solo game I'll bring maybe 1-2, 3 tops thors out to play, they usually do a nice job of complimenting my siege tanks and mm&m mixer with vikings and a detector.


Other than that, massing them is no good.He's got a replay where he masses them and eats FFA faces

Shinosai
03-18-2010, 07:44 PM
4 actually. Haven't lost yet with mass thor.

Audaylon
03-18-2010, 07:45 PM
I'm definitely going to try it. I fear rushes in 2v2 though, so I always mass marines.

Joneleth
03-18-2010, 07:46 PM
I just wish they'd find a way to make Thors SCV-built again.

Realitymine
03-18-2010, 07:47 PM
i have yet to get that far. i've mostly gotten on protoss so i'm still trying to see what leads to what on Terran. Mostly get moshed by the other player before i get far enough to see, though.

Septima
03-18-2010, 07:48 PM
I've had a good deal of luck with Thors as well, first game I played I tried Terran, was being an idiot and thought the Thor was somehow the cruiser, (Do not even ask...) Anyway...massed them and found out what they really were, mmm the carnage. I felt kinda omnipitent with a few over a cliff leading to the base, two along with three tanks made whatever came forward really regret choosing land units.

The mobility on them isn't amazing, but I can't say I expect much different for them. The main issue will always been trying to keep them in place for strikes, I.E. When to use them and when to keep them back because as I saw on another post, they pretty much have "hit me" on the body.

All in all though, I've been pretty happy with them, if more splash was involved I could see it being used more as a "Keep one in the army for masses" rather than a "must mass, must mass."

Mnijykmirl
03-18-2010, 07:49 PM
If you don't have at least 3 SCVs per Thor and proper complimentary unit support, ya, Thor's fall hard.
I play Mech vs. Zerg and I have a push with 2 Thor, Hellions, and 6 SCVs. And it wrecks the place.

Vengeance
03-18-2010, 07:50 PM
Mass Banshees eat the living #!!@ out of thors in my experience.

Protoman
03-18-2010, 07:51 PM
I like thors for basic base defense, mostly to protect harvistors

Fatrend
03-18-2010, 07:52 PM
Thors compliment a defensive strategy pretty well. They can defend at the ramp just fine dealing massive damage and if they go at you with Air between Thors and Marines it should be an easy defense.

I think their Barrage ability is more for taking down buildings. Easy way to tear down bunkers and depots and HQ's.

I think Thors could use a slight size nerf. They're extremely badass and all, but they're so easy to focus down!

Audaylon
03-18-2010, 07:53 PM
They're also fun to tote around on Medivacs!

Havoc
03-18-2010, 07:54 PM
If you don't have at least 3 SCVs per Thor and proper complimentary unit support, ya, Thor's fall hard.
I play Mech vs. Zerg and I have a push with 2 Thor, Hellions, and 6 SCVs. And it wrecks the place.


really? Oh man, Mutalisks would ruin your day.

Mnijykmirl
03-18-2010, 07:55 PM
really? Oh man, Mutalisks would ruin your day.

Wrooooong.

Krios
03-18-2010, 07:56 PM
Two volleys from a thor will kill a mutalisk.
Mutalisks cost over 1/3 that of a thor.

If you have more than 3x mutalisks than thors, you might come out ahead, but you've also spent more.

I went and built an army of 5 thors and 15 mutalisks (infestor mind control in an AI match), then queued up attacks from one group to the other and vice versa (from a distance, so they started attacking at the same time). The thors won, but I don't remember whether the mutas got their splash damage. On the other hand, the thors were overkilling due to the way they were queued up.
This was with no tech upgrades for either.

Lampanator
03-18-2010, 07:57 PM
Just massed thors in another ffa. Just starting a list here of things thors annihilate:

tanks
battle cruisers
marines
zerglings
colossus
immortals
zealots
ultralisks

Fully upgrades they do 60 damage a shot, 2 per round. At roughly 1.5 seconds a shot, that's 240 dmg per 3 seconds... which means they do 80 damage per second. THAT is pretty hot.

Hydralisks do make quick work of them, though. I'm not sure there really is any unit terran can use to counter them. They seem to pretty much wreck every unit combo I've come against - mass marine medivac, battle cruisers, tanks, all been completely destroyed by my thor massing rampage. :O


I found that Vikings in battle mode mixed with marines and maruaders (with obligatory medivacs) tore up hydras like nobody's business... it seems kinda silly that you would need a combo of... 4 types of unit to beat one massed type though....

Shinosai
03-18-2010, 07:58 PM
I found that Vikings in battle mode mixed with marines and maruaders (with obligatory medivacs) tore up hydras like nobody's business... it seems kinda silly that you would need a combo of... 4 types of unit to beat one massed type though....

The only thing oyou need to counter hydras is siege tanks and marines.

Comtrav
03-18-2010, 07:59 PM
I've noticed Colossi 'walk over' friendly Zealots and such, I'm wondering if Thor should get similar pathing.

Shinosai
03-18-2010, 08:00 PM
I've noticed Colossi 'walk over' friendly Zealots and such, I'm wondering if Thor should get similar pathing.

better idea: Thors should "walk over" enemey zealots and crush them instantly! Mwahahaha.